Multiple product views
Select an editable model part to switch views. Each view has its own camera and design surface, with optional color and material synchronization.
Design apparel on a real 3D model. Add text and artwork, customize fabric colors and materials, and move between the flat canvas and the garment as you work.
Design the front, back and sleeves, change colors and materials, or start with a saved design. The 2D canvas and 3D model share the same editable layers. Measurements follow the product's configured units.
The editor gives customers a visual design experience while keeping product owners in control of editable areas, available content, pricing and export rules.
Select an editable model part to switch views. Each view has its own camera and design surface, with optional color and material synchronization.
Change part colors, choose a material preset and adjust its properties. Set whether changes affect the selected part or the entire product.
Rotate the actual model to inspect the artwork. Its geometry, materials and lighting provide the 3D appearance without a painted-on shading overlay.
Use printing boxes, clipping layers and object permissions to protect the product setup.
Keep the model, editable views, artwork and production settings together in one product configuration. Export a reusable ZIP or download the printable artwork.
Bind views to model meshes, set their cameras and print areas, then choose the default content and editing permissions.
Customers work visually using desktop or mobile controls while the designer calculates configured surcharges.
Review the saved design and generate preview or print-production files using the configured size, DPI and bleed.
Start with the included shirt product, replace its assets and adjust the views, printing areas, controls and libraries for your workflow.